kevin watters

Jai Game Engine

A Covid-19 project

It was covid, it was winter, and I was in lockdown. I had a lot of time on my hands. I decided to try to make a game engine.

I used Jai, one of the new programming languages attempting to be a "better C++".

I would say the most useful thing that came out of this project was discovering 60+ bugs in the compiler, which was under development at the time (and as of writing this, is still not released!).

Source

The source code is available at https://github.com/kevinw/eng

A feature list